Archive for the ‘Flash’ Category

Sound Design for Flash Games

Great games have great sound. I’ll help you achieve awesome audio from recording to document class in this brief article.

Posted on March 27, 2010 at 4:33 pm by Runtime · Permalink · Leave a comment
In: ActionScript 3, Flash, Games, OOP, Tutorial · Tagged with: , ,

Create A Simple Catch Game Part 1

Today we lay the foundation for a simple Catch Game where objects fall and you catch them with another object.

Posted on October 29, 2009 at 10:23 am by Runtime · Permalink · 3 Comments
In: ActionScript 3, Flash, Games, OOP, Tutorial · Tagged with: , , , ,

ActionScript 3 Graphics Class Basics

Learn the very basics of the new Graphics Class in the ActionScript 3 drawing API. Create basic shapes easier now than ever!

Posted on August 4, 2009 at 2:30 pm by Runtime · Permalink · Leave a comment
In: ActionScript 3, Flash, Tutorial · Tagged with: , ,

Best Practices For Optimization In Flash

This tutorial is great for banner developers who have to fit the lucas-art visions of the creative team into a 35k SWF.

Posted on July 31, 2009 at 7:47 pm by Runtime · Permalink · One Comment
In: Flash · Tagged with: , ,

External Sound And ActionScript 3

Learn how to load, play and stop an external sound using Flash CS3 and ActionScript 3. Learn the basics of the Sound Channel Class.

Posted on July 23, 2009 at 2:21 pm by Runtime · Permalink · One Comment
In: ActionScript 3, CS3, Flash, Tutorial · Tagged with: , ,

Creating Animated Confetti Using ActionScript 2

Learn to create dynamically animated confetti using ActionScript 2. You will do this with only one movie clip in your library.

Posted on July 16, 2009 at 2:41 pm by Runtime · Permalink · 4 Comments
In: ActionScript 2, CS3, Flash, OOP, Tutorial, animation · Tagged with: , , , ,